quinta-feira, 16 de agosto de 2012

Python - Glossário





algorithm: A general process for solving a category of problems.

bug: An error in a program.

compile: To translate a program written in a high-level language into a low-level language all at once, in preparation for later execution.

debugging: The process of finding and removing any of the three kinds of program-ming errors.

executable: Another name for object code that is ready to be executed.

exception: An error that is detected while the program is running.

formal language: Any one of the languages that people have designed for specific purposes, such as representing mathematical ideas or computer programs; all programming languages are formal languages.

high-level language: A programming language like Python that is designed to be easy for humans to read and write.

interactive mode: A way of using the Python interpreter by typing commands and expressions at the prompt.

interpret: To execute a program in a high-level language by translating it one line at a time.

low-level language: A programming language that is designed to be easy for a computer to execute; also called “machine language” or “assembly language.”

natural language: Any one of the languages that people speak that evolved naturally.

object code: The output of the compiler after it translates the program.

parse: To examine a program and analyze the syntactic structure.

portability: Aproperty of a program that can run on more than one kind of computer.

print statement: An instruction that causes the Python interpreter to display a value on the screen.

problem solving: The process of formulating a problem, finding a solution, and expressing the solution.

program: A set of instructions that specifies a computation.

prompt: Characters displayed by the interpreter to indicate that it is ready to take  input from the user.

script: A program stored in a file (usually one that will be interpreted).

script mode: A way of using the Python interpreter to read and execute statements in a script.

semantics: The meaning of a program.

semantic error: An error in a program that makes it do something other than what the programmer intended.

source code: A program in a high-level language before being compiled.

syntax: The structure of a program.

syntax error: An error in a program that makes it impossible to parse (and therefore impossible to interpret).

token: One of the basic elements of the syntactic structure of a program, analogous to a word in a natural language.




assignment: A statement that assigns a value to a variable.

comment: Information in a program that is meant for other programmers (or anyone reading the source code) and has no effect on the execution of the program.

concatenate: To join two operands end-to-end.

evaluate: To simplify an expression by performing the operations in order to yield a single value.

expression: A combination of variables, operators, and values that represents a single result value.

floating-point: A type that represents numbers with fractional parts.

floor division: The operation that divides two numbers and chops off the fraction part.

integer: A type that represents whole numbers.

keyword: A reserved word that is used by the compiler to parse a program; you cannot use keywords like if, def, and while as variable names.

operand: One of the values on which an operator operates.

operator: A special symbol that represents a simple computation like addition, multiplication, or string concatenation.

rules of precedence: The set of rules governing the order in which expressions involving multiple operators and operands are evaluated.

state diagram: A graphical representation of a set of variables and the values they refer to.

statement: A section of code that represents a command or action. So far, the statements we have seen are assignments and print statements.

string: A type that represents sequences of characters.

type: A category of values. The types we have seen so far are integers (type int), floating-point numbers (type float), and strings (type str).

value: One of the basic units of data, like a number or string, that a program manipulates.

variable: A name that refers to a value.



argument: A value provided to a function when the function is called. This value is assigned to the corresponding parameter in the function.

body: The sequence of statements inside a function definition.

composition: Using an expression as part of a larger expression, or a statement as part of a larger statement.

dot notation: The syntax for calling a function in another module by specifying the module name followed by a dot (period) and the function name.

flow of execution: The order in which statements are executed during a program run.

frame: A box in a stack diagram that represents a function call. It contains the local variables and parameters of the function.

fruitful function: A function that returns a value.

function: A named sequence of statements that performs some useful operation. Functions may or may not take arguments and may or may not produce a result.

function call: A statement that executes a function. It consists of the function name followed by an argument list.

function definition: A statement that creates a new function, specifying its name, parameters, and the statements it executes.

function object: A value created by a function definition. The name of the function is a variable that refers to a function object.

header: The first line of a function definition.

import statement: A statement that reads a module file and creates a module object.

local variable: Avariable defined inside a function. Alocal variable can only be used inside its function.

module: A file that contains a collection of related functions and other definitions.

module object: A value created by an import statement that provides access to the values defined in a module.

parameter: Anameused inside a function to refer to the value passed as an argument.

return value: The result of a function. If a function call is used as an expression, the return value is the value of the expression.

stack diagram: A graphical representation of a stack of functions, their variables, and the values they refer to.

traceback: A list of the functions that are executing, printed when an exception occurs.

void function: A function that doesn’t return a value.

4 - Case Study: Interface Design 

development plan: A process for writing programs.

docstring: A string that appears in a function definition to document the function’s interface.

encapsulation: The process of transforming a sequence of statements into a function definition.

generalization: The process of replacing something unnecessarily specific (like a number) with something appropriately general (like a variable or parameter).

instance: A member of a set. The TurtleWorld in this chapter is a member of the set of TurtleWorlds.

interface: Adescription of howto use a function, including the nameand descriptions of the arguments and return value.

keyword argument: An argument that includes the name of the parameter as a “keyword.”

loop: A part of a program that can execute repeatedly.

postcondition: A requirement that should be satisfied by the function before it ends.

precondition: A requirement that should be satisfied by the caller before a function starts.


dead code: Part of a program that can never be executed, often because it appears after a return statement.

guardian: Aprogramming pattern that uses a conditional statement to check for and handle circumstances that might cause an error.

incremental development: A program development plan intended to avoid debugging by adding and testing only a small amount of code at a time.

None: Aspecial value returned by functions that have no return statement or a return statement without an argument.

scaffolding: Code that is used during program development but is not part of the final version.

temporary variable: A variable used to store an intermediate value in a complex calculation.


decrement: An update that decreases the value of a variable.

increment: An update that increases the value of a variable (often by one).

infinite loop: A loop in which the terminating condition is never satisfied.

initialize: An assignment that gives an initial value to a variable that will be updated.

iteration: Repeated execution of a set of statements using either a recursive function call or a loop.

multiple assignment: Making more than one assignment to the same variable during the execution of a program.

update: An assignment where the new value of the variable depends on the old.















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